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AI Insights · Timothy · July 2025

Top 5 Cannabis Games Performance in Ecuador, Q2 2025

Explore the performance trends of the top cannabis games in Ecuador for Q2 2025, including downloads, revenue, and active users.

Top 5 Cannabis Games Performance in Ecuador, Q2 2025

In the second quarter of 2025, the cannabis gaming sector in Ecuador showcased varied performance across the top five applications on the unified platform. Here’s a closer look at how these games fared, based on data from Sensor Tower.

Bud Farm: Idle Tycoon Game from LDRLY saw minimal activity in terms of weekly downloads, with a peak of 27 in mid-April. Revenue was negligible, reaching a high of $10 in May, while active users fluctuated slightly, peaking at 17 in April before declining to 4 by June.

Weed Firm 2: Back To College by Ludum LLC had modest weekly downloads, peaking at 7 in mid-April. Revenue showed a small increase, reaching $9 in late June. Active users saw a gradual decline from 8 to 3 over the quarter.

Hempire - Weed Growing Game from LBC Studios Inc. experienced robust weekly downloads, peaking at 171 in April. Revenue rose to $14 by the end of June. Weekly active users increased significantly, peaking at 272 in late May.

Wiz Khalifa's Weed Farm by Metamoki Inc. had minimal downloads throughout the quarter. Revenue was limited, with a single peak of $8 in April, while active users remained steady at around 3, with a slight dip in June.

Weed Shop 2, published by Miho Oseto, showed limited activity, with weekly downloads peaking at 8 in mid-April. Revenue experienced a small increase to $5 in late April. Active users decreased from 5 to 2 by early May.

These insights reflect the diverse performance trends of cannabis games in Ecuador for Q2 2025. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025